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Every year, Blackwood High’s senior class plays the Hunt—a clandestine, alumni-run scavenger hunt across the campus and town. But this thirtieth-anniversary edition isn’t hunting for arcade tokens or yearbook signatures. Item Ten reads simply: *Find the girl who vanished.*
In 1994, valedictorian Caroline Vance walked into the woods behind the football field on graduation night and never came out. Her brother, now Principal Vance, has spent three decades burying the case. The Hunt’s anonymous architects have just dug it up, and the first nine clues—yellowed newspapers, a boiler-room key, a locked darkroom, a cassette tape labeled *Rehearsal - May ’94*—all point to the week she disappeared.
Maya, Jonah, and Chloe have forty-eight hours until commencement. They’re supposed to be collecting trophies; instead, they’re unearthing a conspiracy the town agreed to forget. Someone who knows exactly what happened in 1994 is using the senior class to finish the investigation the police abandoned—and they’ve left the roadmap in a game no adult is supposed to see. To win, the three friends have to decide how far they’ll go to solve a murder the whole town helped cover up.
Fiction
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